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New PDF release: Android Apps for Absolute Beginners (3rd Edition)

By Wallace Jackson

Anyone can commence development multimedia apps for the Android platform, and this ebook will exhibit you the way! Now up to date to incorporate either Android 4.4 and the hot Android L, Android Apps for Absolute newbies, 3rd version takes you thru the method of having your first Android apps up and working utilizing undeniable English and useful examples. when you've got an excellent proposal for an Android app, yet have by no means programmed prior to, then this e-book is for you.

This e-book cuts throughout the fog of jargon and secret that surrounds Android apps improvement, and offers you uncomplicated, step by step directions to get you started.

* Teaches Android software improvement in language somebody can comprehend, supplying you with the very best commence in Android development
* offers easy, step by step examples that make studying effortless, permitting you to choose up the innovations with out fuss
* deals transparent code descriptions and format for you to get your apps working once possible

This e-book covers either Android 4.4 (KitKat) and Android L, yet is additionally backwards appropriate to hide the former Android releases considering the fact that Android 1.5.

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Extra resources for Android Apps for Absolute Beginners (3rd Edition)

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Com web site, sign-in or register, and then click on the Downloads link at the top When EditShare made Lightworks open source, it became the second free open source software (the first was Blender 3D) to be able to compete “feature-for-feature” with commercial software packages in its new media production genre (digital video editing, compositing, special effects, and compression). 5 for your content development workstation that you are putting together in this chapter. Since Lightworks is such a valuable piece of software, you need to register to get it, which is fine with me, given that this software used to have a four-figure price tag.

You will learn about the different screen resolution, density, orientation, and aspect ratio (width) issues in Android, which you will need to understand so that you can make your applications span across various Android hardware devices such as smartwatches, tablets, and iTV sets. Chapter 6 explains how your UI is contained within the Android device display screen. Android device display screens are the way most users interact with their Android applications. In Android, your UI is written to the display using a mixture of Java (Activity class) and XML markup.

Pre-configured (pre-defined) Android device definitions are accessed using the Device Definitions tab, shown as the right-hand tab at the top of Figure 2-12, which when clicked will display the currently defined device definitions. If you define your own AHD, which we will be doing soon, it will also be listed here along with the pre-defined AHD definitions that are provided with Eclipse by default. After I show you how to create a Nexus One AVD emulator using one of these existing AHD definitions, I’ll then show you how to define your own custom AHD emulation specification from scratch, by using the New Device button, shown at the top-right of Figure 2-13.

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